Simon Wells is an academic researching Argumentation Theory, Automated Reasoning, Intelligent Agents (IA) and MultiAgent Systems (MAS) all approached through a ludic lens.
He is particularly interested in how these tools can be usefully applied to critical literacy, security, gamification, and complex systems.
TwitterA video lecture that shows how to build a game-playing computer starting from first principles, e.g. hardware, and piling on the abstractions until you have a CPU, language processors, and a VM that can be used to write, compile, and run a Space Invaders game. If you are not sure whether it is worth investing the hour for the full lecture then try this 10 minute taster:
The full hour-long lecture, "From NAND to Tetris" is here:
As you begin the revision process ready for the exams you might find that taking a look at relevant video lectures like these will be a useful alternative to reading through your notes yet again.
Additionally I found this footage of two of the inventors of the Baby, Tom Kilburn, who wrote the first ever program to run on the baby which was used to test the hardware, and Geoff Tootill: