This project shows an extension to the basic requirements of the coursework, which was to develop a one dimensional CA. In this case we have a two dimensional CA that implements Conway's Game of Life rules.
Simon Wells is an academic researching Argumentation Theory, Automated Reasoning, Intelligent Agents (IA) and MultiAgent Systems (MAS) all approached through a ludic lens.
He is particularly interested in how these tools can be usefully applied to critical literacy, security, gamification, and complex systems.
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This project shows an extension to the basic requirements of the coursework, which was to develop a one dimensional CA. In this case we have a two dimensional CA that implements Conway's Game of Life rules.